4/14/2023 0 Comments Mxgp 2020 review![]() Each spectator is its own fully rendered 3D model with its own unique animation cycle. They’re a far cry from the flat sprites that populated racing games of old. The cheering crowds aren’t to be sniffed at either. Looking through the POV camera really highlights the amount of care that went into creating a living breathing world, even if it did somewhat impede my ability to compete in the race. The grassy areas of some tracks provide some welcome splashes of colour while the dirt that’s kicked up by each racer cakes onto the bikes and riders alike as they tear their way around the track. The tracks made of realistic mud, dust and puddles obviously being the focus of detail but there are wonderful touches everywhere. What a wonderful worldĮach track is also a sight to behold. The outline and animation of the helmeted rider is also picture-perfect. I’d honestly be hard-pressed to tell the difference between a real-life marketing photo of a bike and some of the images on the bike selection screen here. Racing games are usually held up as the poster children for the new graphical capabilities of new consoles and this game is no exception. My experience of Motocross in videogames is admittedly limited to Excitebike for the NES and Motor Storm on PS3 (both brilliant games in their own right) so it’s no exaggeration that when I first saw MXGP 20 in action I was blown away. ![]() Also, while visually stunning, this game also doesn’t do enough to take advantage of the PS5’s extraordinary power to set it apart as being a true next gen game. However, all this realism may come at a cost to new players who, as I was, might be overwhelmed with the depth and complexity of many of the game’s systems. This is by far the most in-depth, realistic racing game I have ever played, bar none. MXGP 20 exemplifies this expertly with gorgeous visuals, an involved physics system, and colourful level and course design with wonderful details throughout. With each new console generation, we take greater and greater steps towards lifelike graphics and realistic physics in gaming.
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